The Porta Decumana
A Realm Reborn MSQ Patch 6.1 Trial 4
Anti-Eikon Warmachina: The Ultima Weapon
Section titled “Anti-Eikon Warmachina: The Ultima Weapon”Tank the Ultimate Weapon near the northern wall.
Tankbusters, usually indicated by a red circle around your character, often require Mitigation (such as the role-action Rampart). These reduce the damage you receive significantly.
Each Primal will perform their Ultimate attack directly after being summoned.
RW: After Homing Ray
Note: From here on out, we will not mention every mechanic anymore. You probably know most of the common mechanics already. If you are ever unsure what to do, just follow your party members!
Primal Phase
Section titled “Primal Phase”- After Ultima casts Landslide, lots of Circle AoE’s will cover the area. There are multiple safe-zones, but you need to get to them fast!
- When the purple Donut appears, be careful of the large AoE circle following it.
- The safe zone of this donut is only a sliver of its inner circle
- This happens twice.
- When Ifrit appears, be prepared to move out of lava puddles fast.
- Three sets will go off one after another.
- Arrows will point outwards from the center
Phase 2
Section titled “Phase 2”- Tanks, pull Ultima to the northern wall
- Homing Ray: Pink Marker and Circle
- Spread out, the circles will explode!
- From here on out, we usually don’t mention this mechanic, as it is always resolved in the same way - don’t overlap the circles
- Tethered Orbs: Don’t let them collide!
- Run through them and they will disappear
- This will deal some damage to you. Watch your health.
- Orbs like this are often resolved in this exact same way. Run through them, but don’t try to clear them all out on your own.
- Stack Marker: A flashing, orange circle with arrows pointing inwards
- Always move into these. They will deal large amount of damage.
- The damage is split between every player standing inside the marker
- This is why we want the entire party inside it - it will reduce the damage everyone receives significantly.
- Big glowing green orb: A Line Aoe hitting the center-front of the boss
- These types of Line attacks are common and often don’t show AoE markers on the ground
- If the boss starts charging something in front of his body, get to his sides to be safe
- Ultima: An Enrage. Kill him before this cast finishes.
- Enrages are never an issue in normal content
- However, if your DPS is really, really low for some reason, they will wipe your party at the end of the cast!
